|Weapon||Dark Heavy Solar Trans-LX,Dual-Red Solar Trans-OX|
|Found in|| Infinity Blade II|
Infinity Blade III
Ryth is a Deathless enemy found in Infinity Blade II and Infinity Blade III, added in the Skycages update and Infinity Blade III:BladeMasters update. Two requirements must be met before Ryth will appear: MX-Goliath must be defeated, and the player must possess a Solar Trans weapon. At the beginning of the Rebirth immediately after the requirements are met, Ryth is shown flying into the hangar via an unidentified aerial craft. (Noticing this air craft will earn you the What was that? achievement.) He can be found there from then on.
Ryth can only be battled if the player is wielding a Solar Trans weapon. On any occasion after the first battle, he is immune to seven out of eight elements (however, sometimes he'll be immune to all the eight elements except for Holy and crystal). The one element he is exposed to is randomized in each encounter, although he is always vulnerable to a Darkfire or Spectrum Gem. The first time you defeat Ryth, he drops a +400 fire attack gem.
Ryth is a level 1000 enemy, and with each rebirth you meet him, his level increases by 500. He is one of the, if not the strongest, enemies in the game (by level).
Ryth is only interested in fighting Siris for sport. He states that he has no care for the Great Pact or Siris's activities in Saranthia, and that he longs for a worthy battle. If Ryth wins the fight, he bows respectfully to Siris like most regular enemies do.
Equipment and TacticsEdit
Ryth uses a black version of the Exo Armor and Exo Helm, with a purple vertical light in the middle of his mask. He also carries a heavy version of the Solar Trans-LX with a unique black-and-purple blade (the same color as a Solar-Trans Weapon equiped with a Dark elemental gem, although his weapon does not deal Dark damage), much like the Exo-Pilot titan carries the Arual double-handed. He is the only enemy known to wield a similar weapon that the player must equip to fight him, other than Xyloto. He has three fury chains. His first fury chain is confusing and cannot be dodged without dual weapons. He jumps into a mid-air barrel roll, kicking the player several times. After landing, he stabs the player and continues to spin around and swipe to the player's right. The second is very deceitful due to his very fast speed in his kick. After kicking, he stabs the player. This is followed by a diagonal slash from the upper right corner of the screen. His third fury chain is a back-flip followed by a front-flip in which Ryth slashes down at the player. He proceeds to slash upwards, to the player's left, and again out of the upper left corner. This fury chain is a bit slower than the others, and the first slash can be parried, ending the fury chain altogether.
He and Saydhi are the only Deathless without spectrum defense. If you do not want to spend money buying an elemental gem every time you fight him, a Rare Spectrum Gem (when you forge a Rare Fire, Ice, and Water Elemental Attack Gems together) or a Rare Darkfire Gem (when you forge a Rare Shock, Poison, and Wind Elemental Attack Gems together) should do the trick for you. If you don't have these, since Ryth will only have 7 elemental defenses, just apply the one he is not using to your weapon. The Holy Band is the best ring to use against him, as he will always be vulnerable to Holy. To make best use of the Holy Band, when fighting Ryth, it is highly suggested that you obtain a hexagon gem with "on magic get shield" so you can block all attacks and keep using the Holy spell until he is defeated. However, the amount of shields it replenishes must be high, since Ryth drains 5 shield points per attack. Healing rings, such as Ring of Man, are not advised because Ryth will probably kill you in 1 hit in later Rebirths.
Infinity Blade IIIEdit
Ryth returns as an enemy in Infinity Blade III. He can be encountered (if the player has any Solar Trans weapon equipped) beside the golden treasure chest inside the Ark. As Isa, the player may encounter Ryth in Larioth (if a Solar Trans weapon is equipped) after the golden (final) treasure chest. Ryth does not talk to Isa. As in Infinity Blade II, Ryth is immune to 7 out of 8 elements, and therefore will always be vulnerable against one element. Ryth raises 4000 levels after each encounter- whether you defeat him or you lose. When you begin Act V, you will see his spaceship flying into the Ark.
|Between Siris and Ryth|
|Between Siris and Ryth|
- It is unknown why Ryth does not care why Siris is in the Tower, because most Deathless knew at that time that Siris was trying to release the Worker, and were afraid that he would succeed.
- Ryth is only concerned about his glory. Being a renowned duelist, Ryth only worries about his warrior reputation, as can be seen in the talk between him and Siris in Infinity Blade III.
- It is possible that Ryth is unaware of the Worker's actions and plans, as he seems to be foolishly worried about his battle skills rather than the fate of the world as a whole. Ryth seems to live to fight.
|Primary||Ausar • Isa • Raidriar • Worker of Secrets|
|Secondary||Saydhi • Oslim • Minnoch • Zuorsara • Ryth • The Collector • Soulless Raidriar • Soulless Ausar |
The Deathless Kings: Kuero • Gortoel • Ealoseum
The Pantheon: Ashimar • Therin • Lelindre • Thane